In HabitRPG, Levels represent one measure of player progress. All players begin at level one and move up in level as they complete Habits, Dailies, and To-Dos. At certain levels, new features become available to players, including pets, the class system, and certain quests.
Leveling Up EditarLeveling up occurs after gaining sufficient experience points (XP). It takes progressively more points to reach the next level than the one before it.
Progression through levels is merely a sign of your own progress through your tasks. Comparing levels with other players is generally not meaningful because every player has their own play style.
After unlocking the class system at level 10, with each level gained you receive an attribute point that you can place in an attribute of your choice. (You may also choose to allow HabitRPG to allocate points automatically.)
Attribute points are capped at level 100.
They are added to a base attribute level comprised of half a point per attribute per level.
Perfect Days EditarA Perfect Day gives you a further buff of one half of your level to your stats, so on the day after completing a Perfect Day, your attribute score will be at least equal to your level, even if you have no gear or point allocation in that stat.
Orb of Rebirth Editar
At level 50 or above, you can use the Orb of Rebirth to reset your level back to one and to reset certain other aspects of your account. This can be useful if you missed certain features, want to try a different class from the beginning, or want to re-earn your equipment. It costs eight gems but once you reach level 100, it is free.
You receive bonuses and access to features on certain levels, including:
|1||The Item Store is unlocked when the player completes their first task.|
|4||The drop system is unlocked and the player receives a wolf egg.|
|10||The class system is unlocked and the player can choose their class (Players can opt out of choosing a class temporarily and make the decision later). Mana points are also unlocked.|
|11||The player receives their first class skill.|
|12||The player receives their second class skill.|
|13||The player receives their third class skill.|
|14||The player receives their fourth and final class skill.|
|15||The player receives a Dish Disaster quest scroll.|
|30||The player receives a free Free Yourself of the Dragon's Influence quest scroll.|
|35||The player is able to buy or use a Find the Lair of the Wyrm quest scroll.|
|45||The player is able to buy or use a Gold Knight quest scroll.|
|60||The player gets a copy of The Moonstone Chain quest scroll.|
|65||The player is able to buy or use the Recidivate the Necromancer quest scroll.|
|70||The player is able to buy or use the Recidivate Transformed quest scroll.|
|100||An Orb of Rebirth may be purchased for free.|
Continuing after Level 100Editar
You can continue past level 100 but to keep the game balanced, your stats will not change and further attribute points will not be awarded. You can continue to gain new content as it is released, including quests, Limited Edition and Seasonal Edition avatar customizations and equipment. However no content will be released exclusively for level 100+ players.
Al obtener puntos extra de experiencia no se sube de nivelEditarhabitrpg Issue #2433 Cuando finaliza una misión y obtienes suficientes puntos de experiencia para subir de nivel, o cuando el Armario Encantado te proporciona suficientes puntos para subir de nivel, la actualización del nivel no se produce.
Soluciones: Desmarca una Pendiente, un Hábito o una Diaria, y aumentará tu nivel. No perderás ninguno de tus puntos extras de experiencia.